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Author |
Thread Statistics | Show CCP posts - 24 post(s) |
Ayx Shewma
0scope Goonswarm Federation
77
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Posted - 2015.10.03 03:04:15 -
[1] - Quote
Another vote for making ghost sites Cosmic Signatures. |
Ayx Shewma
0scope Goonswarm Federation
82
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Posted - 2015.10.15 13:59:24 -
[2] - Quote
Have any of these changes been implemented yet? I've noticed... a difference in the loot from data sites. |
Ayx Shewma
0scope Goonswarm Federation
82
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Posted - 2015.10.15 23:10:15 -
[3] - Quote
Estella Osoka wrote:Circumstantial Evidence wrote:Estella Osoka wrote:I personally liked the old skool data sites where I had to kill some NPCs before I could hack the can. The time taken up with shooting rats, was turned into the time taken up solving the puzzles to open the cans. I think the non-combat aspect needs to be preserved. Aside from mining / trading / industry, so much of PvE revolves around shooting stuff. I think this change was a good one, adding a new low-key activity. It can lead to some tense moments, depending on where you are doing it. That is essentially what EVE is about. Blowing up spaceship pixels. If I wanted a mind-numbing puzzle, I'd just go find something similar in the Apple App store.
wormholes are what you are looking for.
inb4: more excuses
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Ayx Shewma
0scope Goonswarm Federation
82
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Posted - 2015.10.17 00:50:18 -
[4] - Quote
Jeremiah Saken wrote:CCP RedDawn wrote:All the Takmahl, Talocan, Yan Jung and Sleeper Cosmos items, plus the extra pirate faction items found in Cosmos sites. In the future I'd rather improve Data Sites by adding more unique items and also change the currently dropped useless loot into building materials instead. If you talking about hand weapons and such let them be. I would rather add some of those to relic sites with very low volume (0,01m3). They are giving flavor to the sites.
They certainly add flavor to the insides of my jet cans... Mixed with a pinch of Carbon.
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Ayx Shewma
0scope Goonswarm Federation
82
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Posted - 2015.10.17 00:58:17 -
[5] - Quote
Pandora Bokks wrote: Actually, it is comparably safe to run them. Dropping a mobile depot and having stabs in your cargohold is mandatory. If local spikes, refit and get away. Any soloer or small gang that tries to catch you will be taken care of by the rats due to aggression switch mechanics. I like them as they are, although I still feel the loot table has changed recently (yes, feel - in reality I was ofc just very unlucky the last weeks). And please do not change them to signatures, I do not want to carry my prober with me all the time.
since you clearly haul a mobile depot around, why can't you also just refit your probe launcher?
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Ayx Shewma
0scope Goonswarm Federation
82
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Posted - 2015.10.18 18:50:10 -
[6] - Quote
HotCakes wrote:I agree with Ransu Asanari, CCP RedDawn wrote:Doyle Aldurad wrote:CCP RedDawn wrote:
* Removed all skill books from Relic sites and placed them into Data sites. (Includes Encryption books) * Removed the more commonly dropped 'non rig-related' blueprints from all the Relic sites. (They will still drop in Data sites)
Fly safe, CCP RedDawn
Please do NOT butcher Relic sites to make data sites better. Find them something new and unique. Making Relic sites suck more because you hope to make data sites suck less is not a solution. Relic sites still have all their unique loot, all I've done is removed their less valuable drops which also already currently drop in Data sites. No need to worry. So basicly DATA are still not worth doing and this whole execise was an effort in futility. :( Dont mean to be nag. But DATA need something significant to get people to do them. Perhaps look into droping blueprints for high value meta4 items. And on top of that reduce the drop rate of all lower meta items to below there destruction rate. The market has been flooded with massive quantities for years and people sell them for scrap. Eventhough they are better then the t1 equevalent. Newbe's dont even wanna salvage nowadays because the salvage is worth (s)crap. Hope it gives you some new idea's.
Data sites are worth running simply for the fact that getting rid of them causes another relic/data to spawn somewhere else in the region.
Not running sites, or running them partially, does nothing to help you or any other explorer. Even if you just go in and spend 3-4 minutes blowing up all the cans, you're doing everyone a service. Personally, I cargo scan them, loot the good ones, blow up the rest, as most experienced explorers do.
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